

The battle awaits! Select a Hero & your Squad's unique powers - your tactics and skill will determine the winner!






From multiplayer mayhem to Squad League, Gem Hunt, and Duo's, you'll discover new tactics and fun surprises with every game!


Build the perfect combo for every unique battle - collect & Evolve all-star Supercell characters, each with their own skills from Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach!
News

June Update Patch Notes + Fixes
1 天前
Sonic Joins Squad Busters! Sonic blazes into Squad Busters for a limited-time crossover event, bringing iconic characters, fast-paced gameplay, and epic rewards! Event Dates: Starting June 17th at 11:00 UTC until July 7th. HOW TO PARTICIPATE Collect Rings in Battles Play battles in Green Hill Zone on any Mode to earn Rings. Gather enough and you will unlock Sonic and progress through the event. Daily Reward Rings During the Sonic Event, your three daily battle rewards will give you Rings plus the usual rewards. Upgrade Sonic and Unlock More After unlocking Sonic, spend your Rings in the Event Journey to earn his Hero Points. Use Sonic Hero Points in Sonic’s Hero Journey to upgrade his abilities, unlock Tails and Knuckles, and collect exclusive cosmetics. Check the Shop for limited-time Sonic Hero Points offers. Dr. Eggman Attacks Modifier In Gem Hunt, Dr. Eggman crashes into the Mine in his Egg Mobile, dropping bonus event currency and causing chaos. Defeating him grants a large amount of Rings. This Modifier appears randomly during the week and becomes a Highlighted Modifier on weekends, allowing unlimited play. Only playable during the Sonic Event Green Hill Zone Map Race into the classic Green Hill Zone from the Sonic universe This iconic map includes new Badnik enemies and is available in all game modes Available in rotation going forward. AVAILABLE REWARDS Sonic Release Event Earn Rings in any game mode to unlock chests and get Sonic Sonic Hero Journey After unlocking Sonic, spend Sonic Hero Points to unlock the following: Sonic’s active ability, passive ability, turbo, and their upgrades Tails (Baby, Classic, Super) Knuckles (Baby, Classic, Super) Funky Sonic Skin Emotes for Sonic, Tails, and Knuckles. Star Tokens. Choice Chests. Style Tickets Chest Multipliers Sonic: The Hero Speedster! Sonic dashes into battle with unmatched speed, and when things heat up, he transforms into Super Sonic to lead a high-speed assault! Activate Super Sonic to become invincible for a short time. Taking damage will reduce the duration, so be careful. While active, your whole Squad moves and attacks faster! Moving with Turbo charges Super Sonic faster so stay on the move! Speedster units become stronger and tougher just by having Sonic in the Squad! Super Sonic (Power Move) Transforming for 20 seconds of blazing speed and strength! Level 1: Becomes Super Sonic and gives the Squad a 75% Speed Boost and 20% extra Attack Speed Level 2: Super Sonic lasts 25% longer and recharges 20% faster Level 3: Increases Super Sonic extra Attack Speed to 35% Gotta-Go-Fast (Trait) Moving with Turbo powers up Super Sonic faster! Level 1: Super Sonic recharges 20% faster when using Turbo Level 2: Gives Speedster Squaddies 15% Extra Health Level 3: Gives Speedster Squaddies 15% extra Attack Speed Level 4: Increases Extra Health given to Speedster Squaddies to 20% Level 5: Increases extra Attack Speed given to Speedster Squaddies to 30% Turbo (Speed Boost + Mobility) Sonic is the ultimate Speedster and gives significant Speed Boosts! Level 1: Gives the Squad a 100% Speed Boost Level 2: Turbo recharges 15% faster Level 3: Increases starting Turbo charges by 1 Level 4: Increases Turbo recharge boost to 30% Level 5: Increases starting Turbo charges by 2 Tails: The Summoner Squaddie! Level 1 (Trait): Pilots his Cyclone. Tails joins the Squad piloting his Cyclone, shooting from its Laser Cannon. If destroyed, Tails escapes “on-foot” and rebuilds the Cyclone in 20s. While on-foot, Tails attacks with a ranged attack (wrench) and moves with a flying animation. His flying animation is stylistic and provides no gameplay benefit. Level 2 (Power Move): Cyclone fires a powerful Laser blast. Cyclone Laser is an aimable, far reaching laser attack that pierces all enemies. If Cyclone is destroyed, using the Power Move instantly rebuilds it. Level 3 (Trait): Tails & Cyclone attack much faster Tails and Cyclone get 25% extra Attack Speed Knuckles: The Fighter Squaddie! Level 1 (Trait): Occasionally digs and finds loot. Every 15s, Knuckles can dig in place and emerge shortly after with a random loot item. While digging, Knuckles is immune to damage and cannot be targeted. Emerges with an AoE attack that deals knockback (same AoE as his Power Move). Level 2 (Power Move): Dives into a Digging Charge Aimed attack that sends Knuckles digging underground. While digging, Knuckles is immune to damage and cannot be targeted. Knuckles deals damage as he travels through enemies. After a fixed distance (or before an obstacle), Knuckles emerges with an AoE attack.. AoE attack deals knockback damage. This ability can also be used to collect loot at a distance. Level 3 (Trait): Emerges from digging with a Spiral Uppercut AoE attack when emerging has bigger AoE and more knockback damage. Knuckles does a Spiral Uppercut animation. This applies to digging from both the Trait and the Power Move. Spike: The Healer Hero! Spike, the fan favorite brawler, joins the Squad Busters Heroes lineup with his iconic Thorny Grenade power, which covers a large area in spikes! Spike lobs a slow-flying Thorny Grenade at enemies at respectable distances. He can hold up to 2 stacks of the Grenade too! On landing, the Grenade stuns enemies in an area and spreads spikes that slow down and damage enemies The spikes last a long time and can overlap from multiple Grenades. Keep enemies inside for big damage! Keep Spike at full health to benefit from Attack Speed increase and faster Thorny Grenade recharge Thorny Grenade (Power Move) Throws a Thorny grenade to stun and slow down enemies! Level 1: Throws a Thorny Grenade that covers an area in Spikes Level 2: Thorny Grenade recharges 30% faster while Spike is at full Health Level 3: Opening a Chest recharges 1 Thorny Grenade Level 4: Busting a Squad unit recharges Thorny Grenade by 10% Level 5: Thorny Grenade deals 20% extra damage and stuns longer Healing Bloom (Trait) Increase all healing, buff the Healers on the squad and turn enemies into cactuses! Level 1: Gives Healer Squaddies 15% Extra Health and 15% extra Attack Speed Level 2: Spike gets 35% extra Attack Speed when at Full Health Level 3: Busted enemy Squad units drop Life Plants that Heal and drop a Heart Level 4: Increases all Squad Healing by 15% Level 5: Increases spikes in Spike's Basic Attack to 8 Thorn Rush (Speed Boost + Mobility) Spike heals the squad and plants spikes as he uses turbo. What versatility! Level 1: Thorn Rush leaves Spikes and Heals Spike while giving the Squad a 50% Speed Boost Level 2: Turbo recharges 15% faster Level 3: Increases starting Turbo charges by 1 Spike Release Event Participate in battles to earn Cactuses, a special event currency. The more you play, the more Cactuses you can collect. Cactuses can be obtained from several in-game sources including: Cactus Invaders Trees Tree Giants Loot Surge Win Rewards Spend Cactuses to Unlock Spike and Epic Rewards Collect enough Cactuses to earn epic in-game rewards and unlock Spike as the final prize. World Journey Changes The World Journey has been updated to pace out the number of new Squaddies new players get, and also to keep fewer Squaddies locked away as fixed rewards in later worlds - instead, more Squaddies will be possible to earn from Chests starting from Desert World. Balance Changes Heroes: Mortis Turbo Speed increase: 100% → 75% Power Level 2 Self Heal from damage by Bats: 50% -> 30% Bats DPS: 200 -> 300 (+50%) Bats Health: 600 -> 750 (+25%) Monster Charge Bats summoned: 5 -> 3 Power Level 4 maximum bats: 7 -> 5 Mortis now can have 3 bats until unlocking Power Level 4 Archer Queen Base speed increase by 20% Snipe damage: 1500 → 1725 (+15%) Snipe split shots damage: 900 → 855 (-5%) Archer queen basic attack DPS: 840 → 880 (+5%) Barbarian King Base speed increased by 10% Barbarian King health: 8300 → 9100 (+10%) Super Attack damage: 500 → 600 (+20%) Mega Punch Damage: 600 → 630 (+5%) Royale King Royale King Health: 6700 → 6400 (-5%) Royal Recruit Health: 3600 → 3300 (-9%) Elite Recruit Health: 4800 → 4500 (-6%) Squaddies: Tank Tank shots pushback reduced Summoned Tank will now try harder to stay with the squad Trader Trader now brews his own kind of potion: Potion duration: 5 → 8 seconds (+60%) Potion damage reduction removed Potion movement speed increase: 20% → 35% (+60%) Wizard Fireball flight time increased by 20% Fireball damage: 820 → 660 (-20%) Wizard DPS: 135 → 150 (+10%) Bea Circling Bees damage: 144 → 130 (-10%) Angry Bees damage: 155 → 115 (-25%) Battle Healer A new Level 5 has been added to the Battle Healer: Further increases Extra Health given to 2100 On top of that, some balancing changes were made to her kit: Battle Healer Extra Health: 1500 → 1700 Blazing Light damage: 700 → 600 (-15%) Heavy Heavy Level 1 Trait Extra Health: 300 → 500 (+60%) Heavy Level 3 Trait Extra Health: 600 → 1000 (+60%) Suppressing Fire Projectile damage: 16 → 20 (+25%) Suppressing Fire projectile amount: 22 → 44 (+100%) Suppressing Fire firing speed is doubled Suppressing Fire hit slow duration: 1 → 2 seconds Jessie Giant Turret shots flight speed is doubled Giant Turret shots now slow their targets by 25% Giant Turret Damage: 250 → 330 (+30%) Max Burst Shot cooldown: 6 → 4 (-33%) Ruffs Scattershot laser bounces count: 2 → 3 (+50%) Scattershot laser damage per shot: 600 → 550 (-17%) Penny Penny's Level 3 Treasure now contains a Key (instead of some Hearts) Penny's Treasure loot increase by 5 Coins/Gems Penny's Treasure now guarantees at least 5 coins Archer Arrow Volley Damage per volley: 400 → 440 (+10%) Archer DPS: 340 → 400 (+17%) Witch Skeleton Barrel now can store up to 2 charges Elite Skeleton DPS: 80 → 90 (+12%) Elite Skeleton Health: 1000 → 1100 (+10%) Poco Power Chord Damage: 225 → 250 (+12%) El Primo El Primo Health: 2400 → 3000 (+25%) El Primo DPS: 150 → 200 (+33%) El Primo Level 1 Self Heal: 20 → 30% El Primo Level 3 Self Heal: 30 → 40% Bo Bo Level 1 damage to Monsters Increase: 100% → 120% Bo Level 3 damage to Monsters increase: 135% → 150% Mine duration: 12 → 30 seconds (150%) Stepping on a Mine now stuns for a short duration Mine damage: 500 → 650 (+30%) Ice wizard Freeze spell duration: 3.2 → 4 seconds Wizard Level 4 Freeze spell duration increase: 40% → 50% Colt Bullet Storm damage per bullet: 200 → 230 (+15%) Colt DPS: 260 → 300 (+15%) Mavis Bug Spray now stuns more frequently Bug Spray duration: 3.5 → 4.5 (+30%) Coins from Carrot: 2 → 3 Additional Coins for plucking all carrots on the patch: 2→ 3 Mavis picks carrots slightly faster Greg Coins from chopping the tree: 8 → 10 Gems from chopping the tree: 2 → 3 Greg chops down trees slightly faster Miscellaneous Changes Squad League Unlock Requirements: Was owning 5 Common, 5 Rare, 5 Epic Squaddies. Is now owning 3 Common, 3 Rare, 3 Epic Squaddies. Chest Odds Previously, the odds of getting a new Squaddie improved after opening 100 Chests without a new Squaddie. Now, the odds for getting a new Squaddie are improved after opening 50 Chests without a new Squaddie. Baby purchases for maxed Squaddies should now appear as claimed (and count towards the total) on the Hero Journey. Bug Fixes The Joystick sometimes got stuck if there were fast consecutive taps. Fixed a bug where Archer Queen would sometimes bust Heroes in one hit. Fixed a bug where Heroes and Squaddies would sometimes get stuck outside of the playable area. Fixed a bug where Tank Girl sometimes remained alive after Hero got busted. Fixed a bug where Super Archer's Attack Speed wasn't dealing correct damage. Fixed a bug where Ultra Ruffs would shoot 3 Scattershot lasers instead of intended 4. Fixed a bug where some players were not able to collect Coins. Fixed a bug where Bea’s passive bees would sometimes disappear. Old Mortis Quest sometimes appeared. Corrected an error in the Battle Healer Level 4 Blazing Light description: The recharge increase was previously stated as 70%, but the actual value is 20%. More balance changes coming next week!

Sonic Joins Squad Busters!
3 天前
Collect Rings and Sonic Hero Points to unlock Sonic, Tails, and Knuckles! 1. Collect Rings in Battles: Play battles to collect Rings and progress through the Event. Once you’ve collected enough, you’ll be able to unlock Sonic! 2. Daily Reward Rings: During the Sonic Event, you will get Rings for winning battles as well as the normal 3 daily rewards! 3. Upgrade Sonic: After you’ve unlocked Sonic, all Rings can be spent in the Event Journey to earn Sonic Hero Points. Spend Sonic Hero Points in his unique Hero Journey to upgrade Sonic, unlock Tails, and Knuckles, and earn cosmetics! Also keep an eye out in the Shop for Sonic Hero Points offers! 4. Dr. Eggman Attacks Modifier: In Gem-Hunt Dr. Eggman crashes into the Mine in his Egg Mobile, dropping bonus Event currency and wreaking havoc! Defeating him grants tons of Rings! This Modifier will appear at random in the regular rotation during the week, but on weekends it becomes a Highlighted Modifier that you can play as much as you want! 5. Green Hill Zone: Race into the iconic Green Hill Zone from the Sonic universe, coming to all Game Modes during the Sonic Event. Featuring new Badnik enemies, this vibrant map adds a nostalgic edge to every battle. Will be available in rotation even after the Event ends!Dr. Eggman has invaded the Squadiverse! The Dr. Eggman Attacks Modifier is the best way to collect Rings! 1. Sonic Release Event: Collect Rings in Green Hill Zone on all Game Modes to earn Chests and Unlock Sonic! 2. Sonic Hero Journey: After you’ve unlocked Sonic, his Hero Journey will become available where you can spend Sonic Hero Points to unlock the following: Sonic’s Active Ability, Passive Ability, Turbo, and their upgrades. Tails Knuckles Funky Sonic Skin Sonic, Tails, and Knuckles Emotes Star Tokens Choice Chests Style Tickets Chest Multipliers 1. Start Date & Duration: The Sonic Event starts Tuesday, June 17th at 11:00 UTC and lasts until Monday, July 7! 🌀 How He Works Sonic dashes into battle with unmatched speed, and when things heat up, he transforms into Super Sonic to lead a high-speed assault! Activate Super Sonic to become invincible for a short time. While active, your whole Squad moves and attacks faster! Moving with Turbo charges Super Sonic faster so stay on the move! Speedster units become stronger and tougher just by having Sonic in the Squad! ⚡ Super Sonic (Power Move) Transforming for 20 seconds of blazing speed and strength! Level 1: Becomes Super Sonic and gives a big Speed Boost. Level 2: Super Sonic lasts longer and recharges faster. Level 3: Super Sonic boosts Attack Speed even more. 💨 Gotta-Go-Fast (Trait) Moving with Turbo powers up Super Sonic faster! Level 1: Turbo recharges Super Sonic faster Level 2: Speedsters get Extra Health. Level 3: Speedsters get an Attack Boost. Level 4: Speedsters get more Extra Health. Level 5: Speedsters get a bigger Attack Boost. 🚀 Turbo (Speed Boost + Mobility) Sonic is the ultimate Speedster and gives significant Speed Boosts! Level 1: Speed Boosts Squad movement. Level 2: Turbo recharges faster. Level 3: Starts with Extra Turbo. Level 4: Turbo recharge much faster. Level 5: Starts with more Extra Turbo.Level 1 (Trait): Pilots his Cyclone. Tails joins the Squad piloting his Cyclone, shooting from its Laser Cannon. If destroyed, Tails escapes “on-foot” and rebuilds the Cyclone in 20s. While on-foot, Tails attacks with a ranged attack (wrench) and moves with a flying animation. His flying animation is stylistic and provides no gameplay benefit. Level 2 (Power Move): Cyclone fires a powerful Laser blast. Cyclone Laser is an aimable, far reaching laser attack that pierces all enemies. If Cyclone is destroyed, using the Power Move instantly rebuilds it. Level 3 (Trait): Tails & Cyclone attack much faster. Tails and Cyclone get increased Attack Speed. Level 1 (Trait): Occasionally digs and finds loot. Every 15s, Knuckles can dig in place and emerge shortly after with a random loot item. While digging, Knuckles is immune to damage and cannot be targeted. Emerges with an AoE attack that knocks back foes (same AoE as his Power Move). Level 2 (Power Move): Dives into a Digging Charge Aimed attack that sends Knuckles digging underground. While digging, Knuckles is immune to damage and cannot be targeted. After a fixed distance (or before an obstacle), Knuckles emerges with an AoE attack.. AoE attack deals knockback damage. This ability can also be used to collect loot at a distance. Level 3 (Trait): Emerges from digging with a Spiral Uppercut AoE attack when emerging has bigger AoE and more knockback damage. Knuckles does a Spiral Uppercut animation. This applies to digging from both the Trait and the Power Move. Two types of offers will be available in the Shop: Sonic Unlock + Sonic Hero Points: Perfect if you missed unlocking Sonic during the Event. Sonic Hero Points: For players who already have Sonic and want to keep powering him up. Keep an eye on the Shop for special offers to boost your Sonic progress—some will be available as in-app purchases, while others can be picked up with Coins. Plus, the Sonic Event will return regularly, so you’ll have more chances in the future to jump in!