Game Updates - a month ago
‘Tis the season to be Spooky, and a new world full of tricks and treats is ready for action! Spooky World comes with three popular Brawlers, two new Battle Mods, and new plaza decorations.
Play during the Spooky World Sneak Peek week to try Spooky World and start unlocking new Characters!
If you’ve reached Desert World, collect Pumpkins in Battles and earn Spooky Chests with guaranteed Spooky World Characters 🎃
After the Sneak Peek week, Spooky World will be moved to the end of the World Journey.
SPOOKY WORLD CHARACTERS:
Poco and his guitar can heal your Squad while battling enemies.
Rarity: Common
Evolutions:
Baby: Heals the Squad after busting a foe
Classic: Plays a Power Chord attack after 7 attacks
Super: Heals the Squad greatly when playing Power Chord
Ultra: Plays Power Chords much more often
Poco-Lantern will only be available through the Spooky World release event, and will stay exclusive for a year.
Frank is tough as nails and can shock entire groups with his hammer.
Rarity: Rare
Evolutions:
Baby: Slams Shockwaves with his heavy hammer
Classic: Shockwaves are stronger and travel further
Super: Charges up more damage after taking damage
Ultra: Slams a Super Shockwave when fully charged
Ruffs upgrades your Squad with Fusions, and can even help you get more Lucky Finds.
Rarity: Epic
Evolutions:
Baby: Upgrades a Squad member into a Fusion
Classic: Increases the Health of your Fusions
Super: Guarantees a Lucky Find after opening 6 Chests
Ultra: Increases the Damage of your Fusions
LOOT MACHINES
Vending machines with big prizes are popping up on Chest platforms! Loot Machines offer valuable prizes for Coins, but don't get too greedy and forget to build your Squad. Loot Machines cost more Coins and contain better prizes as the Battle goes on, so spend wisely!
MEGABOSS SHOWDOWN
Prepare for absolute chaos as a Mega-sized Skeleton King and Zombie Kaiju have an epic showdown in the center of the Map! Brave Squads can snatch up the many Gems dropped by their Battle, but beware getting caught in the crossfire.
Keep an eye out for the following Skins coming alongside November’s Cyber Squad Gem Pass:
Nemesis Max + Emote (Super Gem Pass)
Solarpunk Barbarian (Event - FREE!)
Solarpunk Heavy (Gem Pass - FREE!)
Solarpunk Tank (Available for Style Tickets - Nov 1st)
We're also exploring how future Gem Pass seasons will work. More news will be coming soon!
This balancing update is mainly focused on bug fixes and quality of life improvements as we prepare for bigger updates, including new ways to play Squad Busters. We’ve also made lots of performance optimizations, especially on Android!
CHARACTERS AND MONSTERS 👾
Classic El Primo starts with his Flying Elbow Drop fully charged, to be a better starting pick
Medic has slightly more Health, to help boost relevancy
Ultra Goblin drops more Coins to be more worth the upgrade
Ultimate Dynamike’s Barrel Bomb Spell can blow up Trees and Carrots like normal Bomb Spells
Bea and Tank show indicators that point to missing pickups
Leon has bugs fixed with his Invisibility Spell
Dealing damage with Cannons and other things outside the Squad no longer deactivates Invisibility
Active Invisibility is semi-transparent instead of fully transparent
Deactivated Invisibility is opaque instead of semi-transparent
Fusion Pam again builds a larger and more powerful Fusion Healing Station
Fusion Bandit drops a portion of additional Gems, to better reward Fusion
Fusion Penny drops an additional Treasure Map, to better reward Fusion
Kaiju, Rainmaker and Lava Hound respawn faster
Stronger small Monsters (Dart Goblin, Bomber, Rifleman, etc.) drop more Coins
Minions drop less Coins
XP rewards are increased from certain Battle Mod specific Monsters
BATTLE MODS ⚔️
Crystal Forest
Crystal Trees can be destroyed by Bomb and Barrel Bomb Spells, because it’s fun
Crystal Trees destroyed by Bombs drop reduced Loot, similar to normal Trees
Doppegangers
Maximum simultaneous drops per Character type is again limited to 3 Fusion’s worth
For example: Jessies give a max of 3 Turret Spells
Pennys drop up to 3 Maps, and drops don’t depend on the amount of non-fused Pennys
Bandits drop Gems, and drops don’t depend on the amount of non-fused Bandits
Hatchling Herder
Fixed a bug that would make Fusion Giant Hatchlings increase Chest Cost
Many Battle Mods have increased chances to be played with a Bonus mod
Very high chance: Turbo Overload, Fusion Start, Megaboss Showdown
High chance: Gem Overload, Monster Pets, Angry Vines, Spell Overload, Epic Overload, 1-Coin Chests, Timeout
Medium chance: Golden Boots, Doppelgangers, Loot Machines
GAMEPLAY UPDATES 🕹️
Lucky Finds are updated with improved balance and functionality
Last update gave an unexpectedly large boost to Lucky Find chances, which has been mostly kept, due to popular feedback. This increase is slightly rebalanced:
Chances are slightly reduced for higher placements and bigger Squad sizes
Chances reduce more steadily as Squads get bigger, making them still possible, but less certain at larger Squad sizes
Chances double during the Final Stretch, to help comeback more
Lucky Finds can now appear until the end of the battle
Lucky Finds can again be refused via a "Normal Chest" button
Big loot drops are more concentrated near their center, to reward the closest players more
All power ups, including Keys, always drop close to the center of the loot drop
More Hearts spawn on the Map, more consistently, to make searching for Hearts easier
OTHER IMPROVEMENTS AND FIXES 🔎
Reward Chest outcomes are improved
Classic and Super Characters no longer drop, instead giving more Babies to get Star Tokens from Evolving
Chest Taps are more likely to result in increased reward sizes
Portal Energy no longer has a daily limit when in the World Journey before Squad league
Some Character ability descriptions use more consistent numbering to be less confusing
Several improvements to device performance, especially on Android